Taxonomy
#glsl
3 published items.

handbook
Path to Rendering a Triangle
A guide to basic setup and rendering a single triangle on screen.

handbook
A Note to Readers
This handbook is written primarily to document my own learning. I have found it really helpful to document some of what I learn publicly, as it helps me stay focused on my work. Teaching myself this way also keeps my learning well documented for future reference.

Interactive
Infinite Grid Shader
Learning to create an infinite grid procedurally using GLSL shaders. This post contains my notes, lessons and findings, and is intended for personal reference. Therefore, you might find errors, misjudgments, and other issues, which are fine by me because my intention was to learn by teaching myself. In a way, I was being my own rubber duck.